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- Include env.js in package.json Organized all env in env.js file. It allows us to overwrite these values.test-gpt-generated
2 changed files with 47 additions and 10 deletions
@ -1,18 +1,54 @@ |
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import path from 'path'; |
import path from 'path'; |
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/** |
/** |
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* Since this file overwrites environment variables from `config` lib. |
* Since this file overwrites environment variables for `config` lib, |
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* It's important to "import" this file before all scripts in entry point file, especially before `config`. |
* it's important to "import" this file before all scripts in entry point file, |
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* especially before `config` module import. |
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*/ |
*/ |
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process.env.NODE_CONFIG_DIR = path.join(process.env.PROJECT_PATH ?? '', process.env.BLOCK_NAME ?? '', 'config'); |
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/** |
/** |
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* Export constant variables |
* Export constant variables |
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*/ |
*/ |
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export const PRODUCTION_REGISTRY_URL = 'https://blocks-registery.axe-web.com'; |
export const PRODUCTION_REGISTRY_URL = 'https://blocks-registery.axe-web.com'; |
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export const IS_DEV = process.env.NODE_ENV === 'development'; |
export const IS_DEV = process.env.NODE_ENV === 'development'; |
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export const BLOCK_NAME = process.env.BLOCK_NAME; |
export const BLOCK_NAME = process.env.BLOCK_NAME; |
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export const MODULE_PATH = process.env.MODULE_PATH ?? 'node_modules/block-dev-tool'; |
export const MODULE_PATH = getModulePath(); |
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export const PROJECT_PATH = process.env.PROJECT_PATH ? path.join(process.env.PROJECT_PATH, BLOCK_NAME) : ''; |
export const PROJECT_PATH = getProjectPath(); |
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/** |
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* Overwrite env variables. |
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*/ |
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process.env.NODE_CONFIG_DIR = path.join(PROJECT_PATH, 'config'); |
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/** |
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* Private functions. |
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* Don't export these, export constants. |
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*/ |
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function getModulePath() { |
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let modulePath = 'node_modules/block-dev-tool'; |
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if (typeof process.env.MODULE_PATH !== 'undefined') { |
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modulePath = process.env.MODULE_PATH; |
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} else if (BLOCK_NAME) { |
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modulePath = 'node_modules/@axe-web/block-dev-tool'; |
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} |
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return modulePath; |
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} |
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function getProjectPath() { |
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let projectPath = ''; |
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if (typeof process.env.PROJECT_PATH !== 'undefined') { |
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projectPath = path.join(process.env.PROJECT_PATH, BLOCK_NAME) |
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} else if (BLOCK_NAME) { |
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projectPath = path.join('blocks', BLOCK_NAME) |
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} |
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return projectPath; |
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} |
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